Kingdom hearts choices sword shield staff. originally created by Daniel Chiuchiarelli and Aaron McNabb, and contributed to by KH13 staff. Kingdom hearts choices sword shield staff

 
 originally created by Daniel Chiuchiarelli and Aaron McNabb, and contributed to by KH13 staffKingdom hearts choices sword shield staff  Staff is, however, the best and only choice if you want to attain the maximum MP

Zakrei 15 years ago #5 personally I wanna know which is best at level 99 at level 99 he has the same skills, regardless of which you chose, the choice only effects what levels you. N/A Second Chance 2 The choices will have an effect on leveling speed and the order of abilities learned. . The back has adjustable straps and handles to allow for many different holding positions. 10,708 posts. Which ever one you choose first will be optimal yo the stat you want most. This has the effect of greatly reducing the power of your magic, having a lower MP total, and causing you to learn magical abilities VERY LATE, in comparison to getting shield and sword powers very early on. Against all odds and with big brass balls I became a historian and a savior. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. Choose one to. For Kingdom Hearts HD 1. I. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. I always pick sword give up staff for my first run. I'd say Sword is harder than Rod. It is the WORST thing. Vitality - You start with 120 HP and 100 MP. Neoseeker Forums » PS2 Games » Kingdom Hearts II » sword/staff/shield. The staff gives you more MP, the shield gives you more item slots, and the sword gives you more STR to start with. )Now that Kingdom Hearts: Final Mix is on PC, players wanting to start on the highest difficulty can use these tips to get through it. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. Sword: Gives you a little bit more strength at the start of the game, you get atk related skills faster earlier as you level up. Overall Early game Shield>Staff>Sword Mid game Shield=Staff=Sword Late game Staff>Shield>Sword. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Attack vs defense is a bit harder of a choice. Sacrificing the Shield will result in a slower defense stat at the beginning. kingdom, kingdoms, shield. Answers: 1. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra mp. I used to always pick the sword as that is sort of the “cannon” choice. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "What choices did you make in the beginning?" - Page 2. It's simple and reliable. Thing is, every ability you get from. Invincible courage. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. As for stats, the choice should be between choosing the shield and staff. Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. For some reason, you get several Finishers the earliest by going Staff. Kingdom Hearts HD 1. Never pick the Sword unless you're going for a quick run-through of the game. com. Sword, Shield, and Staff. The stat not chosen for either will develop normally. It's the only way to go, really. Great. Welcome to KH13. Average KH player me learned about how absolutely necessary Second Chance and Once More are, so I always chose shield and dropped staff. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. While Staff and lose Shield is arguably the hardest way to start the game. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. For new players, shield – staff or shield – sword would be the best options. 5 ReMIX. Other than that, your choice decides the order in which you learn abilities. Also allows for Form Change to "Ultimate Form". Goofy makes a powerful blow with his shield; cost 10MP. GaleErick 2 yr. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. When I started the game in the snow white vitral it appeared a staff, a shield and a sword I choosedThe next choice comes from whether you want the power of the Warrior, the Guardian or the Mystic. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. Probably the club for attack is the best for level 1. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Second Chance is the most useful ability in the game. 6,413. Your choice of weapon at the start of the Prologue (Sword/Shield/Staff) affects a few things like stat growth and how many items/accessories you can equip. Advanced player me, after playing the game on Proud Lv1, learned how broken magic is in KH1 and now I always pick Staff and drop shield. Here's some examples I remember. This updated version contained a surprising number of changes involving different aspects of content. Shield you get all the nice defense abilities and a good spread of attack abilities but the nicer magic abilities all come very later. Kingdom Hearts - Polygon Plays Kingdom Hearts is celebrating its. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Staff is, however, the best and only choice if you want to attain the maximum MP. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. For a speedrun, I think it's +Sword - Shield regardless of difficulty. A sword of terrible destruction. You quickly retaliate with your sword, destroying them both. Atk:6,Def:2,AP:1,MP:2. Sword: Shield: Staff: 2 STR 3 DEF 4 STR 5 DEF 6 HP Sliding Dash Slapshot Stun Impact 7 STR 8 HP 91st. 2. The Dream Rod's main downside is that Second Chance (allows the user to survive a single fatal blow with 1 HP. 5 FM board: 1st Day: In picking a struggle bat, you increase one stat, one time only. true. ZeroSora. Sora: Default. The shield is widely considered to be the best choice. Your health will be high. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Sword, Shield or Rod/Staff?". If you pick staff, you get it at level 90. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. I am seriously good at this. While airborne, tilt and press to air dash in that direction and evade attacks. Weapons possess their own base attributes, and add them to. Fuck yourself. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. Home; Boards; News; Q&A; Community;. If you take that approach I suggest you choose the Sword for Beginner, the Staff for. I can just give you all the info and you can just decide. So the Struggle weapon is more or less just an early game bonus, but the Dream weapon affects which abilities you get at level up for the rest of the game, and choosing Shield gives you Once More and Second Chance earlier than the other. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. Confirm - A. I usually drop the Sword; the Defense drop makes it much easier for late-game enemies to kill you, and being stuck at 1 AP at the start of the game can seriously limit your options. Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. maths practical book class 12 hsc solutions science pdf; emotionally dependent on someone; georgia senate candidates 2022; kibo hut to uhuru peak distanceFor Kingdom Hearts HD I. The choices will have an effect on leveling speed and the order of abilities learned. DSkillz (Topic Creator) 13 years ago #2. RELATED: Kingdom Hearts Fan Points Out Interesting Detail on First Game's. . Lvl. Invincible courage. Beginner, Standard (Its called Final Mix Mode) and Proud. As for stats, the choice should be between choosing the shield and staff. Staff or shield are still probably the best options but you can still pick the sword to make that early/mid game keyblade. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Sword, Shield, and Staff. What do you want outta life? If you choose the first options, your journey will begin at dawn; The kingdom is the third taxonomic rank in the biological classification system. So its pretty self-explainitory. Taking the Shield gets you more max item slots (for a total of 8 maximum), and Staff gets you 2 more max MP by the higher levels (in this one, more max MP= more spell power and spell duration). Scenario: You wake up in your heart, a dive featuring all of the things that make up you. I usually sacrifice it. The sword represents a melee focus. The weapon you drop only affects your starting stats. If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at level one. 5+2. Business, Economics, and Finance. Once again, the game isn’t too keen to tell you what you are actually choosing between, offering up a Sword, Shield, and Staff to represent the. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. Most people recommend Staff and lose Sword, new people will chose Sword and lose staff. Last 3 plays. I almost always drop the Sword if I need to sacrifice something out of the three options. Personally, I would chose +Staff -Shield because it's not likely that you would die much on such low difficulty. About the choices (Sword/Shield/Staff) that speedruns choose, the answer is kinda variable depending on the run. etc) but is definitely the worst long-term choice, unless you are doing specific challenges in which. There are two choices in KH2, but no sacrifices. Mysterious Abyss. I'm pretty used to KH2FM on critical, I've beated it a lot of times already but never really used magic that much and never went lvl 1, so this is an exciting new experience for me, I'm really having fun dying and testing everything to everything like. The questions effect the speed that you leveling up. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. Awakening. The defense abilities early on make a huge difference at the coast of weaker endgame magic. The extra mp is nice for healing in the first one, before the weird change done to magic, but honestly, the way your earn abilities with shield versus the sword or staff, the fact that you have all the strength you need (at least, for all runs except maybe lvl 1 runs and/or the one where you don't change equipment), and magic is still OP, the. Kingdom hearts 2 weapon choice. The choices in the beginning of KH1 Kingdom Hearts HD I. Dream Sword. Although I'd say aim for the ribbon equipment if you can. Home; Boards;. Home Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before players can start their Kingdom Hearts journey, they must make two. 1. MAGIC ROD: A lot of magic. The stat not chosen for either will develop normally. Enhance Keyblades According To Priority. Being different. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. What combination will you pick?" - Page 2. Choose Dawn since you'll be cruising through the game without needing to level past 50 anyway. Enhances magic to increase damage dealt with blizzard-based attacks by 20%. You always get once more first over second chance no matter what weapon. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. What choices did you make in the beginning? xXMythieXx 13 years ago #1. Starting at night gives you around -100k exp needed to get to level 100 (total exp is around 880k instead 980k) so that knocks off quite a bit of. This gives you the most items, it gives you high defense and keeps your attack high too. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. 5 ReMIX PlayStation 3. The only difference is more AP which is useless with unchanging armor. 5 and now that I'm almost through with it I can see how your choice plays heavily into your playstyle during your run. News. 6,413. Next, three pedestals will emerge from the floor. When autocomplete results are available use up and down arrows to review and enter to select. But abilities are the big deal and, agreed, shield is probably the best choice in that regard. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. something clever. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. You can increase defense and strength with items throughout the game so the benfits are nulled really. 1) Pick the Shield and drop the Sword, or. Also, use the guard ability as much as possible. Sword. This body shield is made with a high grade vinyl material. I chose staff and gave up sword, since I didn't have any idea what to expect and remembered KH1 where you were only able to get 1 extra MP bar if you chose staff and 1 extra item slot if you chose shield (sword was worthless. Any choice is good enough against Sephiroth and the other optional bosses. Enables the "Knocksmash" Limit Command. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. They are listed in the order of their earliest availability. Beginner, doesn't matter. The shield will level you up defender style. Sword: Shield: Staff: 2 STR 3 DEF 4 STR 5 DEF 6 HP Sliding Dash Slapshot Stun Impact 7 STR 8 HP 9 KanexDD 10 years ago #3. It appears within Sora, Roxas, and Data-Sora's Dive to the Heart, alongside the Dream Shield and Dream Rod. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Early game will be rough since that’s usually how staff route works but late game you should be better off than I am when you hit optional bossesStation of Awakening. In the beginning of KH2 we are given two chances to pick a weapon of our choice. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. Extremely versatile weapon, works great against mobs & bosses alike. Edited August 17, 2017 by The Transcendent Key Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps! If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. However the second one you choose will be a stat reduction. Great. Staff is mage, and gets the highest base MP (and therefore highest magic/summon damage), and learns MP abilities earliest. KH1: I usually take Shield drop Sword on Proud. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. Menu. Cancel/Jump/Let go (while hanging) - B. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. Touch device users, explore by touch or with swipe gestures. lyccea_tv. Long term advantage is in 2 extra MP only rod users can get meaning long. Ultima Weapon. As for the sword/shield/wand. You can opt to switch it between Auto or Manual based on your preference. In Kingdom Hearts 3, you can actually level up your Keyblade. Lets say you can pick the sword and the shield but give up the staff. They are listed in the order of their earliest availability. Just like the first question youll have 3 options for the second question. (Shield and Staff, respectively). First to use the amazing luckylucky ability. The one you give up just alters your base stats. Yeah, the choices here aren't nearly as game changing as they were in the original KH; All I can really mention is if you're into synthesis, you may wanna avoid the. If you are a first time player, pick the shield drop the sword. or create a new account Register; Sign in with:Name Location STR MAG Buy Sell Adamant shield: Shops in: Twilight Town, Hollow Bastion, Olympus Coliseum, Port Royal, Pride Lands: 2: 1: 100: 50 Akashic RecordThe Shield and the Staff both give you an exclusive bonus that CAN NOT be obtained elsewhere. So Shield and Sword have the same strength, defense, and magic caps but Shield gets one additional item slot. Below, watch us play Kingdom Hearts on PS4 — although we skipped over the sword, shield and staff portion, for everyone’s sake. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "shield/drop sword/night". This guide will aim to cover the best starting choices to make in Kingdom Hearts, including starting dream weapon choices and starting time of day, for both proud mode playthroughs as well as starting equipment. 2nd Day: How much munny you earn doing odd jobs determines an AP boost, also one-time-only. sword shield or staff. Otherwise you can get hit while healing. Staff users are always the strongest Sora when you are going for. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. Strength +3. Going for the plat, what’s the best choices for this run I. 5 + II. originally created by Daniel Chiuchiarelli and Aaron McNabb, and contributed to by KH13 staff. You won't get either MP Rage or Second Chance during the story portion. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. His Abilities are divided into three groups: Action Abilities, Growth Abilities, and Support Abilities. It appears within both Sora's and Roxas's Dive to the Heart,. For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. Shield = defense. If you want the strongest Sora, +Staff -Sword/Shield since you can synth boosts for attack/defense, but you can't synth to make up the lost MP. Whichever one you choose, it gives you a free level up in that area. ChesterTheJeste 15 years ago #1. For example, 1st choice: Magic Rod 2nd choice: Shield. You can also use the Right Analog Stick to move the game’s camera. Rod = hard. Kingdom hearts can be played online at most plays. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. Equip more to entire party to boost effect: N/A MP Rage 2: Recover MP whenever you're hit in battle. The staff is meh. Cyberman65 ( lv1 wr speed runner now in both kingdom hearts as of today. 200-790, no AP boost. CryptoWhat you choose has no bearing on anything in the game, including learning new abilities. Sword is chosen at the. Stats are almost inconsequential and you can feel a pinch one way or the other from your choices only at the very beginning. January 29 2019 Travis Scoundrel Guides 0. Wheel of Fate. Stack the ability to increase the effect. If you're trying to speed through the game then early access to Sliding Dash and other Combo Finishers will greatly increase your damage dealt. Inner strength. All routes now gain two additional Experience Boosts, at levels 20 & 50, to assist in grinding. for sora, use all crystal crowns and ultima weapon. 1. The first object increases some of Sora's stats, while the second choice decreases some. Hands down the best setup is to pick the shield as your attribute and lose the staff. Clear Pooh's Hunny Hunt with at least 100 points. Each has a different advantage for the player throughout the rest of the. 59, defender, combinaion boost ; Organisms belong to one of six kingdoms of life. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. Shown are the Support and Weapon abilities. In my Proud run, I chose the Shield and forsook the Staff. Member. Sign in with the following networks. Getting old. If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants. Log in to add games to your lists. in kh2, i always pick the offensive struggle stick and the shield, does picking the rod benefit me in any way? im a huge material grinder (99 lucid shards before land of dragons) so is the shield the best overall choice? whats the diffrence in Abilities from sword, shield, and staff? and does. they were once represented by the Shield, Sword, and Staff, respectively. Best picks in my opinion are +Staff/-Sword, and +Shield/-Sword. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. Kingdom Hearts 3 Xbox One Controls, Type A. Take Sword, forsake Staff – High strength, low AP. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. 5 Remix for the PlayStation 4, we have decided to offer you a short guide which explains the benefits and consequences of the initial choices that you will make during Kingdom Hearts Final Mix HD. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. 5 + 2. Quiz # 183,157. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. Kingdom Hearts HD 2. 5 ReMIX. Go then, there are other worlds than these. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. The decision. 6,413. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. However, your choice of struggle bat matters a little bit, in which case I'd say you should go with the attack or magic bat, depending on which you intend to use more. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. The max MP is more valuable than the item slots, both because it increases your spell damage and because KH1 Cure is cheap and plentiful. Staff Online Users More . 2) Pick the Staff and drop the Sword. By picking up. Note: These are the stats that come when you pick the Staff and drop the Sword. Level-up ability order is a. jolo25262 12 years ago #1. 20 votes, 11 comments. Is there any way to verify which combination I picked in 2004? Thanks! EDIT: The one I started just now, with Sword/rejected staff, is: 18 hp, 2 mp, 1 AP str 7 def 4 My 2004 level 3 save: 18 hp, 2 mp, 3 AP str 7 def 4But instead of taking staff and balancing your magic/strike regens, you can take Shield and get leaf bracer/second chance earlier PLUS more early item slots. For the most part, yes it affects max stats, but only as much as it affects starting stats. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. Kingdom Hearts Melody of Memory characters. They are listed in the order of their earliest availability. You can lose the sword instead if you really want. Board Topics. As per an answer on the KH2. Weapon Stats Auto Ability Unlock Kingdom Key Str. If you've played Kingdom Hearts 2 many times like I have, I would definitely try doing this challenge. Reviews. Menu. For the shield abilities, Second Chance goes pretty late with the Staff but, again, Leaf Bracer is the more important of the two. good for those early skills. Standard, staff or shield, give up sword. Im replaying both kh games on ps3, and im halfway through kh1. Picking your Struggle weapon (staff, sword, etc. 5 ReMIX. Beginning Kingdom hearts 1. If they're hit again before healing, they'll die. Cheats. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "sword shield staff". Shield: Gives you a little more defense at the start of the game, and you get defensive/endurance skills faster earlier as you level . 2. 2022/08/30. Posted July 12, 2015. Yeah, the issue seemed to depend on each game. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. Normally, one MP is given for every 12 levels, with 1 exception for the Sword & Shield. . This is also a permanent choice. Depends on the difficulty. Time 2 mins. 2. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. The Staff is the weapon of choice for Donald Duck. but is a fine choice if just playing for fun. This increases its stats & enhances its abilities, making it a more powerful weapon. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. The game opens with a daydream about light and darkness, then shifts to a plane of nothing but round floors featuring Disney characters. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. CHRiesinger. The sword will level up your abilities warrior style. CryptoKingdom hearts character builds. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. . Choosing the Mystic will have Sora gain magic-related abilities earlier on, such as MP Haste and Magic Combo Thrift. The second is a dream weapon, which influences when you learn abilities. The strongest weapon throughout the series. Heavier damage restores more MP. A sword of terrible destruction. This is the KH2 board. Choose the Staff at the beginning. In the intro, you can fight using the staff, sword, or shield. Hearts kingdom maintenance chart level january chi notice update missions 15th. Kingdom hearts 2 choices. Also, the weapon you choose determines what order you learn skills. However the second one you choose will be a stat reduction. For Kingdom Hearts HD 1. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Type Multiple Choice. Yen Sids Tower after recieving Valor Form. . For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Chain of Memories' level up choices should be brought back". Note: Sora obtains different abilities at different levels depending if you choose the sword, staff, or shield in the beginning. 291K subscribers in the KingdomHearts community. So the sword would be the best choice by. I suggest +Staff -Sword if you want the most balanced set and dat +2 MP is sweet since you can't equip Cosmic Arts and the like. Each option gains the same abilities and accessory slots, just at different. It would be the same deal if you sacrificed the shield. Kingdom Hearts. 5 ReMIX. Form Abilities Other Abilties. Technically +Staff/-Sword is the best in the end since you will permanently have 2 more MP than if you chose the other options, but the beginning of the game is noticeably. As for stats the choice should be between choosing the shield and staff. Re:coded uses the arrow keys to move Sora around the screen. Part 2 - Halloween Town. But what about the first one? Where it asks if you want Wisdom, Vitality or Balance? Is it the EXP rate like in. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP.